All Umamusume Pretty Derby Trainees
Attributes
Aptitudes
Skills
Super Creek
- Speed: 65
- Stamina: 100
- Power: 71
- Guts: 100
- Wit: 89
- Track: Turf (A)
- Distance: Medium (A), Long (A)
- Style: Pace (A)
- Unique Ability: Clear Heart (Recovers endurance during the middle of the race)
- Corner Recovery (Regains a bit of stamina while running around corners)
- Deep Breaths (Takes a breath on straight tracks to recover stamina)
- Disorient (Throws off other runners’ vision on the track)
Mejiro McQueen
- Speed: 71
- Stamina: 111
- Power: 71
- Guts: 103
- Wit: 94
- Track: Turf (A)
- Distance: Medium (A), Long (A)
- Style: Pace (A)
- Unique Ability: The Duty of Dignity Calls (Helps with speed on the final track)
- Spring Runner (Improves performance in spring season races)
- Stamina to Spare (Reduces tiredness in early race stages)
- Keeping the Lead (Can maintain a large lead during mid-race)
Rice Shower
- Speed: 71
- Stamina: 117
- Power: 70
- Guts: 102
- Wit: 90
- Track: Turf (A)
- Distance: Medium (A), Long (A)
- Style: Pace (A)
- Unique Skill: Blue Rose Closer (Increases speed when breaking out of a pack)
- Deep Breaths (Slightly lowers tiredness)
- Subdued Pace Chasers (Tires out opponents a bit at the beginning)
- Straight Descent (Slightly improves running speed on downhill tracks)
Mayano Top Gun
- Speed: 73
- Stamina: 100
- Power: 67
- Guts: 95
- Wit: 90
- Track: Turf (A)
- Distance: Medium (A), Long (A)
- Style: Front (A), Pace (A)
- Unique Ability: 1st Place Kiss (Can pass through a group of horsegirls on the final stretch)
- Straightaway Recover (Gets some energy back on straight tracks)
- Deep Breaths (Regains stamina by breathing in long races)
- Leader’s Pride (Avoids getting passed at the start)
T.M. Opera O
- Speed: 75
- Stamina: 108
- Power: 75
- Guts: 102
- Wit: 90
- Track: Turf (A)
- Distance: Medium (A), Long (A)
- Style: Pace (A), Late (A)
- Unique Ability: This Dance Is for Vittoria! (Raises speed during races)
- Non-Standard Distance (Improves performance over non-standard distances)
- Prepared to Pass (Can break out of the pack on the final corner)
- Up-Tempo (Improves positioning ability when running near the front)
Matikanefukukitaru
- Speed: 77
- Stamina: 81
- Power: 88
- Guts: 81
- Wit: 73
- Track: Turf (A)
- Distance: Medium (A), Long (A)
- Style: Late (A)
- Unique Ability: Luck Be with Me! (Clears a path ahead when it’s jammed with racers)
- Smoke Screen (Narrows the view for others)
- A Small Breather (Regains endurance)
- Lucky Seven (Good things may happen when she’s in bracket 7)
Agnes Tachyon
- Speed: 82
- Stamina: 76
- Power: 76
- Guts: 79
- Wit: 87
- Track: Turf (A)
- Distance: Medium (A)
- Style: Pace (A)
- Unique Ability: Introduction to Psychology (Recovers endurance)
- Standard Distance (Opposite of Non-Standard Distance)
- Preferred Position (Recovers stamina)
- Tether (Decreases the speed of other racers)
Gold Ship
- Speed: 82
- Stamina: 96
- Power: 100
- Guts: 77
- Wit: 70
- Track: Turf (A)
- Distance: Medium (A), Long (A)
- Style: End (A)
- Unique Skill: Warning Shot (Increases speed with a long spurt)
- Pressure (Gets fast speed when passing by an opponent when late)
- Uma Stan (Becomes speedy when close to many runners)
- I Can See Right Through You (Gets situational awareness)
Haru Urara
- Speed: 83
- Stamina: 58
- Power: 89
- Guts: 86
- Wit: 84
- Track: Dirt (A)
- Distance: Sprint (A)
- Style: Late (A)
- Unique Skill: Super-Duper Stoked (Recovers endurance)
- Lay Low (Recovers endurance)
- Sprinting Gear (Increases power during races)
- 1,500,000 CC (Increases speed on an uphill)
Special Week
- Speed: 83
- Stamina: 88
- Power: 98
- Guts: 99
- Wit: 91
- Track: Turf (A)
- Distance: Medium (A), Long (A)
- Style: Pace (A), Late (A)
- Unique Ability: Shooting Star (Her speed improves when she passes another racer in the late race)
- Homestretch Haste (Her speed increases during the final spurt)
- Steadfast (Her performance gets better when passed by another horsegirl on the final corner)
- Hydrate (Recovers stamina)
Daiwa Scarlet
- Speed: 84
- Stamina: 77
- Power: 79
- Guts: 95
- Wit: 90
- Track: Turf (A)
- Distance: Medium (A), Mile (A)
- Style: Front (A), Pace (A)
- Unique Skill: Red Ace (Tries super hard to come first in the second half of the race)
- Competitive Spirit (Runs better when five others are using the same strategy)
- Preferred Position (Gets less tired during the race)
- Up-Tempo (Stays in a better spot when running up front)
El Condor Pasa
- Speed: 85
- Stamina: 76
- Power: 80
- Guts: 93
- Wit: 91
- Track: Turf (A)
- Distance: Mile (A), Medium (A)
- Style: Pace (A), Late (A)
- Unique Skill: Corazon Ardiente (When in the front, saves her energy for the final track in the race)
- Straightaway Adept (Increases speed on straight tracks)
- Hawkeye (Gains more awareness and view of the field)
- Pace Chaser Straightaways (Increases speed on straight sections when chasing)
Nice Nature
- Speed: 86
- Stamina: 72
- Power: 89
- Guts: 69
- Wit: 84
- Track: Turf (A)
- Distance: Medium (A), Long (A)
- Style: Late (A)
- Unique Ability: I Can Win Sometimes, Right? (Gains speed when in third position or about to lose the race)
- Kokura Racecourse (Her performance improves at Kokura Racecourse)
- Murmur (Disturbs runners ahead during mid-race)
- Sharp Gaze (Startles other runners)
Air Groove
- Speed: 86
- Stamina: 81
- Power: 81
- Guts: 86
- Wit: 91
- Track: Turf (A)
- Distance: Medium (A)
- Style: Pace (A), Late (A)
- Unique Skill: Empress’s Pride (Passes another horsegirl on the final stretch)
- Go with the Flow (Moves better late in the race)
- Up-Tempo (Holds a good spot when running in front)
- Disorient (Makes it harder for other horsegirls to see clearly)
Symboli Rudolf
- Speed: 86
- Stamina: 91
- Power: 83
- Guts: 96
- Wit: 94
- Track: Turf (A)
- Distance: Medium (A), Long (A)
- Style: Pace (A), Late (A)
- Unique Ability: Behold Thine Emperor’s Divine Might (Boosts her speed)
- Corner Adept (Improves speed on corners)
- Preferred Position (Decreases stamina burn during mid-race)
- Tether (Lowers the speed of other racers when she’s behind)
Sakura Bakushin
- Speed: 87
- Stamina: 54
- Power: 93
- Guts: 85
- Wit: 81
- Track: Turf (A)
- Distance: Sprint (A)
- Style: Front (A), Pace (A)
- Unique Ability: Class Rep + Speed = Bakushin (Boosts speed in the second half of the race)
- Sprinting Gear (Increases speed on straight tracks when running with sprinters)
- Flustered Front Runners (Reduces stamina for runners in the lead)
- Pace Chaser Straightaways (Raises speed on straight paths when running with pace-chasers)
King Halo
- Speed: 87
- Stamina: 60
- Power: 93
- Guts: 73
- Wit: 87
- Track: Turf (A)
- Distance: Sprint (A)
- Style: Late (A)
- Unique Ability: Call Me King (Gets faster when 200m are left)
- Outer Post Proficiency (Does better in bracket 6 to 8)
- Gap Closer (Helps her burst forward near the end)
- Studious (Lets her see things more clearly)
Meijro Ryan
- Speed: 87
- Stamina: 66
- Power: 95
- Guts: 71
- Wit: 81
- Track: Turf (A)
- Distance: Medium (A)
- Style: Pace (A), Late (A)
- Unique Ability: Feel the Burn! (Gets faster when running through a corner)
- Rainy Days (Does better in rainy weather)
- Outer Swell (Dodges other racers more easily when passing on corners)
- Up-Tempo (Gets better at holding her position)
Winning Ticket
- Speed: 87
- Stamina: 68
- Power: 91
- Guts: 74
- Wit: 80
- Track: Turf (A)
- Distance: Medium (A)
- Style: Late (A)
- Unique Ability: V is for Victory! (Speed picks up on the final track)
- Firm Conditions (Performance improves on firm ground)
- Steadfast (Tries not to lose position when passed by another player on the final corner)
- Fighter (Gets better at passing others)
Tokai Teio
- Speed: 90
- Stamina: 89
- Power: 83
- Guts: 92
- Wit: 96
- Track: Turf (A)
- Distance: Medium (A)
- Style: Pace (A)
- Unique Ability: Sky-High Teio Step (Gets speedy on the final stretch)
- Prudent Positioning (Moves better early in the race)
- Thunderbolt Step (Avoids getting boxed in mid-race)
- Shrewd Step (Slips through smoothly)
Grass Wonder
- Speed: 91
- Stamina: 70
- Power: 99
- Guts: 74
- Wit: 91
- Track: Turf (A)
- Distance: Mile (A), Long (A)
- Style: Pace (A), Late (A)
- Unique Skill: Focused Mind (Speeds up at the end track when passing another horsegirl)
- Slick Surge (Gets faster when it’s late in the race)
- Flustered Pace Chasers (Makes pace-chasers lose energy)
- Tether (Slows down front-runners if you’re behind late in the race)
Vodka
- Speed: 96
- Stamina: 51
- Power: 105
- Guts: 75
- Wit: 88
- Track: Turf (A)
- Distance: Medium (A), Mile (A)
- Style: Late (A)
- Unique Skill: Xceleration (Makes it harder for opponents to pass and boosts your speed when you’re in the lead with 200m left in the race)
- Straightaway Recovery (Gains endurance)
- Slick Surge (Slightly increases speed when late-race)
- Updrafters (Lets you pass opponents during the late race, but only if you’re near the back)
Maruzensky
- Speed: 96
- Stamina: 68
- Power: 86
- Guts: 100
- Wit: 100
- Track: Turf (A)
- Distance: Mile (A)
- Style: Front (A)
- Unique Ability: Red Shift/LP1211-M (Increases acceleration)
- Straightaway Adept (Improves speed on straight paths)
- Early Lead (Can move to the front early)
- Shifting Gears (Improves passing ability)
Taiki Shuttle
- Speed: 96
- Stamina: 71
- Power: 98
- Guts: 93
- Wit: 92
- Track: Turf (A)
- Distance: Sprint (A), Mile (A)
- Style: Pace (A)
- Unique Ability: Shooting For Victory! (Goes full speed)
- Straightaway Adept (Performs better on straight paths)
- Shifting Gears (Passes easily when in front during mid-race)
- Pace Chaser Savvy (Gets into a good position)
Mihono Bourbon
- Speed: 96
- Stamina: 72
- Power: 92
- Guts: 102
- Wit: 88
- Track: Turf (A)
- Distance: Medium (A)
- Style: Front (A)
- Unique Ability: GOO 1st F (Gets faster on the final stretch when in first place)
- Rainy Days (Races better in rainy weather)
- Early Lead (Can move to the front early in the race)
- Rosy Outlook (Uses less stamina while leading in mid-race)
Oguri Cap
- Speed: 101
- Stamina: 66
- Power: 106
- Guts: 84
- Wit: 93
- Track: Turf (A)
- Distance: Mile (A), Medium (A)
- Style: Pace (A), Late (A)
- Unique Ability: Triumphant Pulse (Can break out of the pack when near the front with 200m remaining)
- Corner Acceleration (Takes corners more smoothly)
- Acceleration (Gets faster when passing another player)
- Hydrate (Restores stamina mid-race)
Silence Suzuka
- Speed: 101
- Stamina: 84
- Power: 77
- Guts: 100
- Wit: 88
- Track: Turf (A)
- Distance: Mile (A), Medium (A)
- Style: Front (A)
- Unique Ability: The View from the Lead Is Mine! (Improves speed when in front by a large margin on the final stretch)
- Focus (Reduces time lost from a slow start)
- Final Push (Tries to keep the lead on the final corner)
- Rosy Outlook (Lowers fatigue when leading in mid-race during medium-length races)
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