Long gone are the days of No Man’s Sky being billed as a massive disappointment, as not long after its ninth anniversary the game appears to have no problems pulling players back in. Last week the game’s latest major update, Voyagers, went live, adding in a laundry list of features as the game’s updates tend to do. With that, it also seems to have brought in a large influx of players, as the game has hit its highest number of players since launch.
Hello Games co-founder and No Man’s Sky programmer Sean Murray took to X to acknowledge the fact, sharing a screenshot of the game’s concurrent player count at the time of posting. Murray’s own screenshot showed 97,986 players all in-game at once, but SteamDB actually shows it went a bit higher than that yesterday, reaching 98,285 players. That’s still less than half of the game’s player count peak of 212,613 it achieved at launch, but an impressive figure considering few games see this kind of resurgence so long after release.
The Voyagers update was, as usual, a hefty one, with the standout new feature being the addition of a new class of starship, the Corvette. With this particular ship you can completely customize it piece by piece, inside and out, and once you’ve built it you can walk around inside it, as well travel through space with your friends in it.
Hello Games is also working on its next title, Light No Fire, and the developer recently teased that a lot of the technology that’s arrived in No Man’s Sky through Voyagers is something we can expect to see in upcoming fantasy survival game.
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