Alice is a Physical-Anomaly character in Zenless Zone Zero. She can operate as a main DPS or Sub-DPS based on her build and team. Here’s everything you need to know about Alice, including Alice’s best teams, build, W-Engines, and Drive Discs in ZZZ.
Alice Build Overview In ZZZ – Zenless Zone Zero
W-Engines |
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Drive Disc Sets |
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Drive Disc Stats |
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Drive Disc Substats |
Best Alice Teams In ZZZ – Zenless Zone Zero
Alice is a powerful Anomaly character that works perfectly with most other Anomaly Agents in ZZZ. Here are some examples of Alice’s teams in Zenless Zone Zero, including Alice F2P team in ZZZ:
- Alice + Yanagi + Yuzuha
- Alice + Vivian + Burnice
- Alice + Pulchra + Grace
Alice + Yanagi + Yuzuha
If you want to build a strong Alice team, you should always include Yuzuha in her team, as she’s the perfect support for her. Yuzuha provides a lot of Anomaly buffs while dealing an acceptable DMG. She also does all that while barely using any field time, leaving more time for Alice and Yanagi.
As for the last character to be included in Alice teams in ZZZ, Yanagi and Vivian are the top contenders, as they make for an amazing combo with Alice and Yuzuha.
Yanagi makes the most of Alice’s Disorder mechanics since she can trigger it instantly when she joins the field. You can keep switching between both Alice and Yanagi and score the highest DPS possible on every Disorder hit, making this Alice team able to erase enemies with their rotations. In this ZZZ Alice team, both Alice and Yanagi operate as Sub-DPS as they rotate to trigger Disorder.
If you replace Yanagi with Vivian, Alice becomes the main DPS while both Vivian and Yuzuha operate from the off-field.
Alice + Vivian + Burnice
If you don’t have Yuzuha, or she’s busy in another team, Alice can still do extremely well with other Anomaly characters.
As Alice’s gameplay heavily relies on triggering Disorder, you can add two strong sub-DPS Anomaly characters to her team in Zenless Zone Zero. Both Vivian and Burnice will keep building up their Anomaly as Alice builds hers. Eventually, a barrage of Disorder starts overwhelming enemies, as they disappear from around Alice and her team.
Alice + Seth + Grace
It’s always hard to match an Anomaly character with F2P choices, as there are almost no alternatives. However, Alice can work with many characters, which makes building an Alice F2P team easier. While Piper is the only A-Rank Anomaly character, she’s not good with Alice, as you want a character that helps trigger Disorder, and whatever Piper will do on the field, Alice will do better. That leaves Grace as the only F2P option to join Alice’s team comps in Zenless Zone Zero.
Seth is a decent A-Rank Anomaly buffer who can work with Alice to keep her shielded and buffed. He can also debuff enemies’ Anomaly build-up resistance, which helps both Grace and Alice apply their Anomalies and trigger Disorder more easily. This team is not as good as a premium Alice team comp in ZZZ, but it’s good enough to carry her through content.
Best Alice Weapons (W-Engines) In ZZZ – Zenless Zone Zero
On top of Alice’s Signature Weapon, here are all the viable options for Alice W-Engine in ZZZ:
Alice’s Weapon |
Why It’s Good |
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Practiced Perfection |
Practiced Perfection is Alice’s Signature Weapon and her Best-in-Slot in Zenless Zone Zero. It increases her Anomaly Mastery, which will eventually improve her Anomaly Proficiency through her Additional Ability passive. It also buffs Alice’s Physical DMG when she triggers Assault, and that will further enhance her overall DPS during combat. |
Sharpened Stinger |
Sharpened Stinger boosts Alice’s Anomaly Proficiency from its Sub-stat, alongside increasing her Physical DMG. It also increases her Anomaly Buildup Rate, which allows her to trigger Assault and Disorder more often. |
Fusion Compiler |
Fusion Compiler grants Alice around 12 ATK% and 75 extra Anomaly Proficiency, which is one of the most important stats for her. It’s a straightforward W-Engine that can help her deal more DMG while barely having any requirements. |
Timeweaver |
Alice can’t benefit from Timeweaver’s first passive that buffs her Electric Anomaly Buildup Rate. However, Alice still gets Anomaly Proficiency and Disorder DMG if she meets the W-Engine’s requirement, which can improve her overall DPS. |
Weeping Gemini |
Weeping Gemini grants Alice a decent amount of ATK% and Base ATK. It can also increase Alice’s Anomaly Proficiency whenever a squad member inflicts an Attribute Anomaly. |
Flamemaker Shaker |
Flamemaker Shaker is not really a perfect W-Engine for Alice, but it’s still slightly better than other A-Rank W-Engines in ZZZ. As an S-Rank weapon, Flamemaker Shaker gives Alice enough stats to perform well on the battlefield. |
Electro-Lip Gloss |
Electro-Lip Gloss is also a decent weapon for Alice since it increases her ATK, Anomaly Proficiency, and DMG dealt to enemies. The only downside is that it’s a Battle Pass weapon. |
Best Alice Drive Discs In ZZZ – Zenless Zone Zero
Here’s how to build the best setups for Alice Drive Discs in ZZZ:
Drive Disc Sets |
Why It’s Good |
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As a character who constantly triggers Assault, Alice needs a Drive Disc set like Fanged Metal. Its four-piece passive effect increases Alice’s Physical DMG and DMG dealt to the enemy she triggers Assault on. As for the two pieces, both Phaethon’s Melody and Freedom Blues are decent options as they give Anomaly Mastery and Anomaly Proficiency, respectively. |
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Alice Mindscape Cinema In ZZZ – Zenless Zone Zero
Players who can get copies of Alice in ZZZ should know which Mindscape Cinema is more important than the others:
Mindscape Cinema |
Effect |
Importance |
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M1 |
Palmful of Cilantro |
When Alice triggers a Polarized Assault, she gains 25 Blade Etiquette. When she triggers Assault against an enemy, the target’s DEF is reduced by 20% for 30s. |
High |
M2 |
Sage at the Sword’s Tip |
When Ultimate: Starfall Finale’s Finishing Move hits an enemy, it triggers Polarized Assault. All squad members’ Assault DMG increases by 15%. Disorder DMG against enemies suffering from Physical Anomaly increases by 15%. Upon entering the battlefield, Alice immediately gains 1,000 Decibels. Triggers once per 180s in Investigation Zone mode. |
High |
M4 |
Rosemary on Her Lips |
Alice ignores 10% of the target’s Physical RES. Enhanced Basic Attack: Celestial Overture accumulates 25% more Physical Anomaly Buildup. |
Medium |
M6 |
A Heart of Thyme |
When Alice uses a third-stage charged Basic Attack: Starshine Waltz or Ultimate: Starfall Finale, she enters the Victory State for 30s. During this time, whenever any squad member lands a hit on a target, Alice will follow up with an extra attack against the target, dealing Physical DMG equal to 3,300% of her Anomaly Proficiency. This effect can trigger once every 1s and is guaranteed to CRIT. This effect can trigger up to 6 times. Gaining the Victory State again refreshes the available trigger count. |
Priority |

Zenless Zone Zero
- Released
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July 4, 2024
- ESRB
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T (Teen) – Suggestive Themes & Violence
- Publisher(s)
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HoYoverse
- Engine
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Unity
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